ICEF Virtual Reality

Attract students with interactive virtual reality experiences


ICEF ICEF Solutions ICEF Virtual Reality

VR for student enrollment

We have over 15 years experience helping education and accommodation providers tell engaging stories, access new audiences, and grow international student recruitment through virtual reality (VR).

Increasing your appeal to prospective students, our uniquely immersive VR experiences tailor themselves to the interests of your viewers based upon the choices they make as they interact with your content, building an immediate and powerful connection that endures.

We also offer a variety of simple solutions so your prospects can access your content anytime and on any device, helping engage them with your story, wherever they are.

Why VR from ICEF?

Empty classrooms and corridors don’t sell schools, students and their stories do. Bring them to life with VR from ICEF.

  • Virtual tours keep people looking at a website 5 to 10 times longer (Panomatics)
  • Surveys show that schools with virtual campus tours obtain yield-rate increases of 28% (YouVisit)
  • A hotel website with a 360 virtual tour and interactive media receives 40% more views than a competitor’s site that is lacking media (Pew Internet Life Study)

Why VR?

  • Access from anywhere in the world Prospective students can experience your campus without having to physically travel – opening you up to a whole new audience. Show off your classes and accommodation options, or help prospective students experience your city.
  • Build trust Build a strong connection with your prospects through this uniquely engaging medium. Viewers feel a stronger emotional connection than reading your latest brochure or watching a video, enabling them to quickly build trust in your brand.
  • Boost your applications Including VR in your communications mix is proven to increase applications from students. Institutions that have VR experiences on their website see an average 22% increase in applications (source: YouVisit).
  • Affordable distribution Advances in technology mean that VR is affordable, and already in the homes of many of your prospective students. In 2019, there were 171 million active users of VR, the majority aged 15 – 21 (Statista). VR is not the future – it is the present.
  • Future-proof and flexible Guarantee engagement into the future with VR. Once built, you can easily expand your existing VR experience or update it over time with new or existing assets, making it a powerful and cost-effective communications tool.
  • Student welfare Allowing students and their families to experience your campus in VR is shown to greatly reduce arrival anxiety for students and their loved ones, meaning they can focus on what is really important.

Next steps

To start building your VR experience, schedule a one-hour call with our team. We use this to establish the scope of the project, estimate the number of scenes required, and develop creative ideas.

Based on this information, we will give you an estimated cost of your project.

ICEF is dedicated to harassment-free events and we expect our attendees to always act in a professional manner. Our Code of Conduct can be found at www.icef.com/code-of-conduct


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